Dan is an architect (NY and WA), an artist, and an educator.

His work spans high-rise residential towers, commercial buildings, and cultural projects across three continents — with a particular focus on museums and the design discipline they demand. He practices, teaches, and leads within the profession, where each role informs the others. The pursuit is, at its core, a single continuous inquiry into what architecture can do when it takes itself seriously.

Museum Architecture. A museum is one of the few building types where architecture cannot afford to be background. The art inside arrives with its own demands — historical weight, curatorial intent, the needs of visitors who come with vastly different expectations. DH designs around that complexity rather than despite it. The result is buildings organized around movement and light, where the sequence of spaces does as much work as the objects they contain. Galleries are designed to flex — for permanent collections, temporary installations, and programs that don't exist yet. 

Multifamily and Community Building. Good housing does more than provide units. DH's multifamily work treats the ground floor as the project's most important square footage — the layer where a building either engages its neighborhood or turns its back on it. Active retail, civic space, and cultural uses at street level aren't amenities; they're the difference between a building and a block. Courtyards and pedestrian pathways are designed for daily use, not renderings. The buildings respond to local vernacular because neighborhoods have memory, and new construction either respects that or ignores it at a cost.

Architectural Rigor. Museum commissions set a useful standard: every decision is interrogated, nothing is arbitrary, and the building has to hold up against work that will outlast it. DH applies that same standard elsewhere. A residential tower or a commercial building doesn't get a lower bar simply because it does not host “culture”. Fundamentally, this is what the residents are... The discipline is the same — what changes is the program, not the rigor brought to its design.

See the DISCLAIMER page for clarity on what DH does and does not do.


Multidisciplinary - The body of work
is built on the conviction that architecture is too consequential
to be left to any single perspective.

Concept sketch for Dubai Creek Harbour, EMAAR, Dubai, UAE.

Outside his studio, Dan Hogman, AIA, RIBA, LEED AP, teaches degree courses at the Academy of Art, SF, architectural registration classes (ARE) with the AIA SF and leads various urban sketch talks, which have become a practice of their own.

DH holds leadership roles with the American Institute of Architects at local, state and national level and is jurying awards and competitions with Architizer, AIA California and IIDA.

He leads the Honorary AIA Fellowship Committee
with the American Institute of Architects.

TEACHING
Architectural design practice is inspired by continuous engagement in course writing and architectural pedagogy. Partial list of courses (with the Academy of Art, SF) - ARH170 - PROJECTIVE DRAWING (CURRENT), ARH 240 - MATERIALS AND METHODS (PAST), LAN 375 - SKETCHING FOR DESIGN IDEAS, ARH 650 - GRADUATE DESIGN STUDIO.
EDUCATION - 
Harvard University - Master of Liberal Arts (ALM), Museum Studies 
Academy of Art, SF - Master of Architecture (M.Arch), Architecture
BA and BS degrees in Informatics and Management.
AFFILIATIONS
The American Institute of Architects (AIA), National Council of Architectural Registration Boards (NCARB), U.S. Green Building Council (LEED AP), Council on Verical Urbanism,  Royal Institute of British Architects (RIBA).